Wednesday, August 25, 2010

Summer 2010 sketches

2010 has been a really busy year so far. I've been trying to keep up with environment sketching when I have the time. I attended the 28th Annual Sketchcrawl at Hollywood and Highland on July 31st. A couple of these sketches are from that event, and the one drawn in the box was done in Burbank. I scanned them in from my sketchbook and then added some tone in photoshop.

I've been sketching people quite a bit in my off hours as well. I've been drawing really small, and trying to simplify. These are some of the more successful ones I've done lately:

Kind of a boring update here, but what the heck. back to work.

Monday, May 24, 2010

Do the Roar!

Well another film I worked on at DreamWorks just came out this past weekend "Shrek Forever After". It was a fun crew to be a part of. I came on to the movie in the final eight months or so of the production and the story crew I worked with was much smaller this time around.

Anthony Zeirhut, Maggie Kang, Joel Crawford, Ryan Crego, and our head of story Walt Dohrn, who voiced our fantastic villain Rumpelstiltskin, were all great folks to work with in story. Mike Mitchell, our director was awesome, as well as the production staff including Gina Shay, Suvi Booth, Mary Quinn, Bonnie Ann Robinson, and Daniel Inkeles. Again I've attached links to everyone where possible. Congratulations to everyone who worked on the final chapter, it was cool to work with such a nice crew.

Tuesday, March 23, 2010

2010 Update: Environment Sketches and How to Train Your Dragon

Happy New Year! Wow, it's been quite a while since my last update.

I've been taking the Environment Sketching class with Ed Li at the Concept Design Academy this year. It's been a pretty good experience, and I think it's helped me learn and improve on some things I've been wanting to get better at for a while. Most importantly it's forced me to go out there and get more experience sketching on location, which seems to be the best way to learn. I've still got a long way to go with it, but it's been cool to go to different spots in Los Angeles and do some drawing with the added benefit of being in the company of a knowledgeable instructor, who does on-site demonstrations and is available to ask questions to at any time. Here's a page I put together of what I felt was my best work so far:

Some of these I sketched on my own, and some of them I did during trips the class took to various locations. These drawings were done in Burbank, at the Americana in Glendale, inside the Bradbury Building in Downtown L.A., and at a coffee shop in Koreatown. I experimented with using markers a bit here which was challenging and fun.

Ed has been pushing us to do thumbnails to explore different compositions of the locations and to compose our sketches within a frame. It's been a good discipline to try out. It's also been interesting to experience how intellectual it can be drawing from a location like this, since I've found that you have to edit, organize, and change things so much. It seems to be pretty much impossible to draw everything you see and do it completely accurately, so you have to try and make good intelligent choices that express the feeling of the location or that highlight what you want to emphasize and focus on. Not that I've necessarily done a spectacular job with that here, but it's been exciting to finally be inspired by seeing the possibilities of using design. Figuring out why the shapes you're drawing in the landscape look the way they look according to the rules of perspective, form, and logical common sense is also something that the instructor got me thinking about too.

In other news, I guess it's no secret that "How to Train Your Dragon" opens in the U.S. this Friday, March 26th, 2010. All of us here at DreamWorks are very excited for it. I just saw the final version of the film at the crew wrap party last weekend and it was awesome. I hope that everyone can get a chance to see the film in theaters. I'm pretty confident that you won't be disappointed.

As I mentioned in an earlier post, I got the chance to work on the movie with Chris Sanders and Dean DeBlois during the first 4 or 5 months of their run on the project. I can't claim to have worked on a particular sequence in the final film since it was so early on in their new version of the movie and things changed and grew a lot since I wrapped, but it was a fun project to be a part of while I was on the story crew.

Speaking of the story crew, they were a great team to work with and they're a very talented bunch of people that I'd like to mention here. Chris Sanders, Alessandro Carloni, Steve MacLeod, Tron Mai, , Ben Balistreri, Tom Owens, Johane Matte, Mike Lester, John Puglisi, Aimee Marsh, Dave Derrick, Dave Pimentel, Gary Graham, Jeff Snow, Josh Pruett, and Mark Koetsier. I hadn't heard of many of these guys and gals until I started working at DWA, so I've attached to links to all their names where possible. Check out their work if you get the chance.

The production people on the show were great too. Producers Bonnie Arnold and Kristine Belson, as well as the other production staff I worked with including Kate Spencer, David Joyner, Scott Sakamoto, and Jabari Phillips.

So I figured I'd end this post with a small collection of sketches I did while I was working on the film. Before I start working on a sequence I like to try and sketch the characters so that I can get a feel for their proportions, shapes, and construction in order to try and develop a shorthand for them. The little old lady, Gothi, played a much bigger role in the earlier version of the story, which is why I have a drawing of her here. These sketches don't necessarily represent who the characters ended up becoming personalty wise in the final film, but I thought they'd be fun to show:

I hope to get back to posting personal stuff here sooner rather than later, but I'll definitely be back around in May to post a bit about the other film I worked on coming out this year, "Shrek Forever After".